Monday, 20 November 2023

Funerary terrain

 

My good friend Albert has lent me some vintage tombs from days gone by (the 90s), and I painted them for the final game of our Temenos campaign, which is set on a crypt 

This Heroquest altar will decorate the resting place of the lost Saint, one of its pages has a large illumination of an enthroned figure before a massive hive, who might be the Emperor or the entombed noble that aspires to become ruler of Necromunda once more

This large resin mausoleum had a detailed interior that took some time to paint, but which will look awesome in any game where the players enter inside

Tuesday, 14 November 2023

Road to Temenos: War in the wastes

 

Our Necromunda campaign enters its final phase with an ash wastes clash between the righteous arbites and the crazed eschers, fighting for more turf before the final game
The judges have gathered all their assets, including some mercs from the iron guild

Battle begins with the big guns speaking up as the vehicles of both gangs open fire on each other
The bike squad moves in ad starts blasting perps with their integrated bolters
On the other side of the settlement judge Dread gives judgement with incendiary ammo
But the eschers are well equipped to deal with such situations and with chirurgical strikes remove one arbitrator after the other tipping the balance in their favour
Even the fearsome judge falls to Adriana's powerwip
Battle reaches its peak when the arbites bikes attack the escher rearguard

Aided by a motley contingent of mercenaries that jump off the riot tank
 Adriana herself is brought down by a coup de grace
But quick to react an escher champion carves a bloody path through the policemen armed with her trusty flamer and stiletto sword

Battle ends in the sixth turn with a clear victory for the eschers, who grab the last relic of the arbites

Tuesday, 7 November 2023

Road to Temenos: the harrowing of the faithless

Listen well all you faithful, for I shall now tell the deeds of blessed Klovis, Redeemer of Necromunda and most holy champion of te Redemption. Following in the footsteps of a Preacher blessed by the Emperor Himself, the Redeemer caught up with him outside the chapel of saint Mina close to hive temenos, and there he offered passage to that most holy of sites aboard the Pulpitek.
Coming down from the gilded heights of the Spire the nobles of Ko iron had joined our ranks to witness the prophet's miracles first hand, adding their mastercrafted weapons to our struggle for purity
Even the technocrats of the Mechanicum had joined the fight, lending Klovis one of their excavation automata in a bid to gain favour with the growing ranks of the faithful
Our path was barred by a rabble of so called arbitrators, corrupt policemen that in their ignorance dared to raise blasphemous arms against the holy person of the Prophet
The holy man was struck down by a cowardly fusillade, and we rushed to his aid
Such a sin was however but a futile gesture, since their cordon was as porous and weak as their souls, being easily trespassed by the crusaders of the Emperor
It was one of the noble zealots  who avenged the prophet, chopping down the malefic enforcer with her golden plated eviscerator
And thus opening the way to the chapel for the templars of Redemption 
And so it was how we retook one of the most sacred temples of Necromunda, brining its holy relics to the hands of the faithful once more. Praise be!

Sunday, 5 November 2023

Warhammer werewolves

For the last game of the Mordheim campaign I wanted something special, and luckily the rules have a cool scenario with some werewolves that are a nightmare for all the warbands involved. Given that the only official wolfmen are some expensive models from Forgeworld I went with these nice 3D prints.
Painting was pretty straightforwards with a grey drybrush over black and then detailing work in the fangs, claws and mouths. On internet I saw some wolves with yellow eyes, so I went with that for antinatural look, supplemented with some shiny glaze to make them look more scary
The buildings took a bit more time, the base was grey instead of black to keep them apart from the werewolves, the roof tiles were painted blue to make them look like slate and the earth was just a clear tan washed with vallejo sepia


 

Tuesday, 31 October 2023

The Altdorf watch

These four fine gentlemen are the last altdorfers to join the ranks of my Mordheim warband. A troop of professional soldiers from the Reikland capital, they go to battle in the finest clothes and armour available to this rich trading city.
The halberd is the iconic weapon of the Empire, wielded from Sudenland to Osermark, and these men have been training for years in its use
The party also includes a trooper armed with a blunderbuss, a weapon that trades range for stopping power, an ideal gun to clear the streets and forests of assorted riffraf



 

Monday, 30 October 2023

Warrior priest

A warrior priest of Sigmar to lead the citizens of the Empire for the right path






 

Sunday, 29 October 2023

The thing in the woods

 

While the undead threat has been defeated in Reikland, peace is still hard to find. Our brave band of witchers is now targeted by the local witch hunters, envious of their success in destroying the Undying and incensed for their use of magic, a practice forbidden by the church of Sigmar
Unknown by both sides however, a pack of feral creatures have been shadowing their movements, and just when both warbands meet in the forest a terrifying howl pierces the air: the werewolves have come
The witchers promptly get first turn and charge the savage abomination close to their deployment zone
While on the other side of the battlefield a second beast smashes into some demented flagellants
Undaunted by such monster, Yennefer takes the fight to the foe scaring away one of their hounds
With T and S 5 the wolves are more than a match for the crazies, dispatching the flagellants with ease
Having tasted blood, the savage monster closes on Yen, but as ever Geralt is there to save her
Meanwhile Ciri and her crossbowmen have been blasting away at the witch hunters, killing a score and bringing them below their morale threshold
Too late alas for poor Geralt, who is wounded by a werewolf
Yen and some random zealot trade blows
But the cowardly witch hunters have no stomach for a fight against the werewolves and they flee back to Altdorf, leaving the monster hunters as sole protectors of the good folk of Reikland