Tuesday, 3 March 2026

Karak Eight Peaks map

 

Made this map to be used with the Lustria campaign system

Battling underground: while the top map represents the surface of the hold the bottom image depicts the mines and halls below. In battles fought under the surface no units of the following type can be deployed unless specified: large target, flying, cavalry, chariot

Territories

Gate: Defence value 2
Play the siege scenario

Farm: DV0, for every farm you own roll a D6 at the beginning of your campaign turn, with 5-6 you gain a campaign point.
Play the following scenarios:
1-3 pitched battle
4-6 meeting engagement

Forge: DV0, for every forge you own one of your units can improve their weapons for free.
Play the following scenarios:
1-3 capture with the forge as the objective
4-6 meeting engagement

Hall: DV0
Play the pitched battle scenario, you can deploy large target and flying units 

Tomb: DV1, for every tomb you own one of your caracthers can include a magic object for free (following the usual points limitations)
Play the following scenarios:
1-3 capture with the tomb as the objective
4-6 ambush

Cave: DV0
Play the following scenarios:
1-2 flank attack
3-4 pitched battle
5-6 ambush

Goblin or skaven lair: DV1, goblin or skaven players gain an extra campaign point 
for every lair belonging to their race they control 
Play the following scenarios:
1-3 flank attack
4-6 ambush

Scenery

For battles on the top map use the standard "dwarf realms table", for battles underground roll 2D6 on the following tables

Gate, cave or farm
2 Chasm
3 Raging torrent
4-5 Stalactites, stone forest which counts as very difficult ground and gives hard cover
6-9 Cavern wall, an impassable mass of rock which blocks line of sight
10-11 Boulders
12 dwarf mines

Hall, forge or tomb
2-3 Chasm
5 Boulders
5-7 Stalactites, stone forest which counts as very difficult ground and gives hard cover
8-10 Rubble mound, hill made up of loose stone, it's difficult ground
11 Dwarf tomb or forge, made up of several burial mounds or furnaces and anvils it's considered impassable ground
12 Dwarf mines



Black templars impulsor/gladiator


Many moons ago I got this impulsor kit from a second hand supplier, after languishing in stasis for several year I've finally managed to put some paint on it, tuning it up with some imperial bits to give a more gothic and templaresque feel
The impulsor was designed by Belisarius Cawl as a sort of grav-rhino for his primaris space marines, transporting a small squad of six on the battlefield 


From the open topped compartment in the back the marines can follow the flow of battle and even fire their guns at the foe
On top of the hull the twin linked stubber can be replaced by several alternative weapons, personally I went with a vox array to call orbital barrages on the foe
The kit also came with enough pieces to turn the vehicle into a Gladitori which is, you guessed it: a grav predator, armed here in the lancer configuration of twin lascannon
Part of the Armageddon crusade, the vehicle sports a shield with he crusade's badge, generously lifted from a grey knight squad
On both sides the turret also has smoke grenade launchers, while an icarus rocket pod fired from the hull at enemy aircraft


Saturday, 28 February 2026

The second siege of Brass Keep

 
The brave men of the Empire defend the Brass Keep from a horde of evil ratmen
The imperial guns roar and the first siege tower goes down in flames
From the ramparts the Altdorf arquebusiers rain death on the foe
As the second siege tower is blown apart
Things go even better for the imperials when the storm invoked by the enemy battle standard peters out, clearing the day for the guns
The hellstorm cannon takes aim and misfires, but a roll of six means that the gun fires a devastating volley that causes 30 hits on the foe
Evaporating the skaven general, banner and bodyguard unit
Undetered the rest of the ratmen march forwards
And while the handgunners die to a warp lightning the Bögenhafen swordsmen plug up the gap

It is now turn 4 and the skavenslaves storm the ramparts

Only to be hit by a comet of Cassandora, and then routed in hand to hand combat
The last skaven unit scales the walls, but after some turns of combat turns tail and flees
Leaving the Keep in the hands of its brave defenders!

Tuesday, 24 February 2026

Assault terminators

 

Terminators have always been a favourite unit of mine, and among all their variants the storm shield and thunder hammer variant have always had a special place. The basic kit looked a bit too simple for my tastes however, so I used grey knight helmets and sword brethren cloaks to convert this unit of assault terminators into something more knightly for my Black templars




Monday, 23 February 2026

Assault on Brass Keep

 

Following their successful defenece of Nordland the slayers of Karak Kadrin continued their winning streak with an attack on the Brass keep, a fortress on the Middle Mountains occupied by the skaven
With good look Snorri trolls rolls the dwarves rushed towards the walls
Facing the charge of some valiant skavenslaves on the way

Both slave units were promptly routed by the slayers, who then started battering down the gate
However the incoming fire took the lives of Long Drong's pirates on the way 

First to cross was a doomseeker, who reached the top of the undefended gatehouse

On the left a siege tower and another crazed slayer swept the walkway of clanrats
Pursuing them into the courtyard
While the second siege tower brought the pain to the jezzail unit
Useless during the whole game a mercenary cannon managed to snipe an engineer
With more and more dwarves crossing the walls things look bleak for the defenders
Who still charged valiantly towards the foe
But with the death of the jezzails and the rout of a unit of slaves two thirds of the Brass Keep fall into the hands of the attackers, and the siege comes to an end
Updated map




Wednesday, 18 February 2026

Emperor's champion



Converted a primaris company champion into an emperor's champion for my Black Templar crusade. The extra bits come from grey knights and assault termimators