Showing posts with label Warriors of Chaos. Show all posts
Showing posts with label Warriors of Chaos. Show all posts

Tuesday, 13 October 2026

Battle for Xahutec

This friday it was the turn of the Empire to attack and I went for the chaos army in Xahutec
I had packed a lot of melee units to counter my last defeat in hand to hand combat, but the scenario rolled was a simple pitched battle
With no need to rush to the foe I deployed all my imperials on the table edge, placing the artillery on the steps of a lustrian pyramid
Then the gods of dice smiled on me as my first jungle peril opened a quicksand pit that swallowed an entire unit of chaos knights
Followed by one of the champion of Khorne
Losses that routed also the chaos hounds in front
Then came my shooting phase, in which I downed both  spawn of Khorne
The chaos player moved only a bit in his first turn, putting the furies on top of the temple
And throwing a nasty swarm against my guns
Taking this chance I concentrated fire against his exalted champion and one cannonball ripped his head right off with a magnificent shot
To add insult to injury the furies killed themselves charging the Reiksguard
And the chaos barbarians were swept away by a swordsmen detachment
Leaving just two units against the victorious imperial army
It was an easy victory, and the hordes of Chaos were evicted from Xahutec and fled to the remote temple city of Tlax


Wednesday, 23 September 2026

Dire wolves

 

Painted some unded doggos to play as chaos hounds in my warriors of chaos army





Sunday, 20 September 2026

The profanation of Oyxl

 

After their defeat at the hands of the Empire last week the warriors of chaos took the offence in the south by attacking the temple city of Oyxl, defended by the brutal ogres of a mercenary expedition
Pitching two melee oriented armies against each other the game would be quite bloody, with the followers of the dark gods centered on profaning an altar in the ogres' deployment zone
With plenty of jungle and swamp in their side of the battlefield the ogres formed a solid defensive line to receive the enemy charge
Spearheaded by a fearsome champion of Khorne mounted on a juggernaut
The chaos horde rushed forwards
trampling some carnivorous plants on the way
The fauna took its toll also on the ogres, devouring a leadbelcher and making his comrades leg it!
While the second unit blew itself to bits and also scarpered from the field

The cowardly brutes were then slaughtered by the vicious chaos furies

With the ogres still standing their ground, the hounds of chaos smashed into the foe
Being repulsed by a unit of yethees and some valiant gnoblars
The mountain beasts then charged into the foe, routing a chariot and surrounding a chaos spawn 
While the giant loomed protectively over the sacred altar

Not even the warriors of Khorne were safe, caught in open order by the butcher's unit and put to flight by a single combat resolution point

With the battle going against him the exalted champion massacred the poor gnoblars
While the yhetees made a meal of the isolated spawn
But at last it was the furies who sealed the deal, taking over the temple and corrupting it under the very nose of the giant
The ogres retreated then to the river ford up north and took a boat to the fuming serpent, while the dwarves attacked the empire in the north setting the board four the next battle of the campaign

Monday, 14 September 2026

The Golden Spire of Chotec

The gaming season kicks off with a Lustria campaign. Played at 1.500 points the first round saw all players scrambling to seize neutral territory and the imperials attacking the chaos hordes in the Golden Spire of Chotec
The scenario rolled was take and hold, which worked against the imperial gunline
But undaunted the men of Altdorf started blasting in the first turn, cutting down to size the chaos knights
Bogenhafen swordsmen and the Reiksguard seized the alter on the center of the battlefield
While a carnivorous plant emerged from a swamp eating up a bloodbeast of Khorne
The Khorne paladin emerged from cover to confront the human knights
While the chaos right flank wheeled towards the center
A combination of magic and a precise mortar shot took care of the chariot
While the valiant halberdiers routed a block of chaos warriors
To seal the deal the knights smashed into the juggernaut paladin, but the beast was so well armoured that they didn't cause a single wound!

In their last turn the second paladin slaughtered the mortar's crew, but it was too late to contest the altar, which guarded by the swordsmen gave victory to the Empire
In the map the chaos northern army retreated to Xahutec, while their southern force attacked the ogres in Oyxl, which will be our next game of the campaign