Played another game of our mordheim campaign, my father was using a new dwarf warband so it would be their baptism of fire
The dorfs had to defend a pyramid where their treasure was stashed
My warband was composed of seven ogres, here the latest addition
I rushed to the stairs
The new ogre was killed by the dwarf noble. Unauspicious beginning!
The dwarf engineer dodged some native traps
The ogre guide charged a lone dwarf thunderer
Some of my ogres began climbing the pyramid, while my captain duelled with a slayer, giving him eventually the mighty doom he was looking for
The noble keps felling ogre after ogre
The stubborn engineer was eventually knocked down by a carnivorous plant
Finally my captain, Goldbeard, decided to take matters in his own hand, challenging the pesky noble
The guide finished off his oponent with ease
As did Goldbeard
The engineer also was done for, and with only two dwarfs remaining my father conceded
More Mordheim next year, with more warbands and, perhaps, a change of setting.
Your new ogre was doomed the moment the paint dried. New units never do well, as your father's dwarfs discovered. It's a fact of gaming life. The only way to avoid this phenomenon is for both sides to paint a new army for each encounter, and even then it'll be fought to a bloody draw!
ReplyDeleteIndeed, it is known that freshly painted units die first, and painted armies die sooner than the grey plastic hordes
ReplyDelete