Saturday, 22 November 2025

Chaos chariot

 

My next big project is a warriors of chaos army for a future 6th edition campaign. To begin with I got a chaos battalion from The Old World and started it by assembling the chariots. The first one is here painted in chaos absolute black








Sunday, 16 November 2025

The dwarf quarter

 

The battle for Mordheim goes on with a  street fight on the dwarf quarter pitting the witch hunters against pirates and reiklanders
Caught between two warbands the men of Altdorf are quickly put to flight


And then thw witch hunters advance hugging the cover and hiding from the pirate guns



With all men in position a dog spots the pirate shooters and crossbolts start to fly

Followed by a general charge spearheaded by the mercenary ogre
Who is then surrounded and cut down
The battle then devolved into a vicious melee
That saw the witch hunters fail their retreat test and run first

Monday, 10 November 2025

Welcome to Estalia gentlemen

 

Edited this map of Estalia to use it with the Lustria supplement rules
All routes are at 2+ difficulty unless specified in the map

Wilderness DV 0
Play the meeting engagement (1-3) or the ambush (4-6) scenario with the attacker as defender

Mercenary hub DV4
Play the siege scenario
The owner can include mercenary units as core, for each mercenary unit there must be a core one from the respective army book


Bloodbath on executioner's square

 

Another day of fighting in the streets of Mordheim, this time the sneaky elves have been ambushed by witch hunters and skaven after capturing a hoard of warpstone, and have to run with their loot before getting caught in between


Sigmar smiled on his templars and seizing the first turn the warhounds and the ogre jumped on the knife ears, killing one and flooring the elf ranger
The rest of the elves ran away towards the board edge pursued by the zealous sigmarites
While unable to teleport with magic the shadow mage was slaughtered by the witch hunters
By then the skaven had also joined the fray, cowardly picking on a single fallen elf
The shadow captain was also taken ooa by the flagellants
In the last turn a fierce fight erupted on the center for two pieces of warpstone
While the last two elves fled with most of the take
And the witch hunters bagged some more

Saturday, 8 November 2025

Altdorf halberdiers

 

These 3D copies of the excellent 4th edition halberdiers have arrived to reinforce my imperial army, painted in the red and blue of Altdorf with yellow feathers and laces





Sunday, 2 November 2025

Imperial battery

 

Painted some guns from Highland miniatures to add even more heavy firepower to my Empire army. This time I mounted the cannons and mortar on a square base to play them in the Old World


Saturday, 1 November 2025

Geheimnisnacht

 

Morrslieb, the moon of chaos shines bright over Mordheim on Geheimnisnacht, and all manner of beasts and demons stir from their lairs to hunt. Worse still, in Saint Voller's cemetery a black hearted necromancer starts a foul ritual based on the great invocation of Nagash that, if successfully cast on this most evil of nights, will turn all the dead of the city into zombies,
faced with such evil our warbands leave their differences aside and march together into the cemetery
Defended by a dreadful host of ghouls, ghosts and zombies!

Witch hunters and pirates take the offence charging into the undead menace
While on the other side of the cemetery reiklanders and elves cut a path through the unliving

The streets of Mordheim run red with the blood of men and the foul ichor of the zombies
But for every dead abomination another takes its place emerging from defiled tombs and crypts 


At last it's a brave flagellant who smashes down the gates of the mausoleum where the foul ritual is taking place
Discovering the necromancer hiding within
While behind him men and several sellswords keep the undead at bay

With the gates down the elves finally come out from hiding
Moving into the cemetery with reiklander help

With bloodcurdling shrieks the ghosts slay a score of warriors, but the valiant sigmarites and pirates keep them embattled to give their comrades more time
The flagellant charges into the necromancer filled with zeal, but the malevolent liche dodges his frenzied blows

In the end it is one of the pirate women who saves the day
Killing the evil wizard and nabbing a big chunk of wyrdstone to boot. Mordheim is saved and no longer will the undead hordes roam the ruined streets of the city of the damned!