Wednesday, 29 August 2018

Necromunda terrain 2

 The second batch of scenery: a sawmill, power transformer and the chapel of the holy cog (yes, I can hear you sniggering)
 The sawmill is made from the knight chainsword, drop pod bits, executioner russ turret and clockwork cogs, the cutting supports are drop pod sides from the doors and russ sponson flamers
 cliché yet effective decals

 Warning decals: radiation (left), high voltage (right)
 The power processor is made from drop pod spares and a shield generator from the battle for Macragge starter set. Again the transfers warn the user about electric discharges

 And finally the chapel of the holy cog! The Mechanicus is full of pants on head rituals, so the machinery couldn't be complete without a fane to the Omnissiah in his aspect as the ever rotating cog. I'm sure this contraption has some essencial function only understood by the adepts of the machine god. In this face there is a devotional altar where the faithful deposit offerings, unlike the more mundane ones of the Ministorum (like candles or donations) these take the shape of lengths of cabling, plates and machinery pieces. A release funnel crowns the piece with a strategicly placed halo-like cable.  There is a binary prayer on the left and some specifications on the right.
 Of course the chapel needed some clockwork gears
 Behind there is the control panel with warnings of the high voltage
 Moar cogs!

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  1. Très réussi, ambiance assurée sur les prochaines tables de jeu!