Friday, 27 October 2017

The Strait of Dawn

 With two basic elf fleets ready it was time for some Man o' War action!
Each fleet has one dragonship, one eagleship and a squadron of three hawkships plus a wizard.
As terrain I used some of my recent shoreforts; the wind was coming from the far table edge.
 Music was on point too
 The battle began with my wakships bombarding the enemy dragonship
 My flagship then closed with the enemy, firing the prow bolt throwers as it went
 The enemy hawkships sailed around an island intent on turning my flank
 The high elf hawkship struggles against the wind
 My dragonship rams and damages her counterpart
 Then my eagleship fires a volley of bolts, causing a critical and sinking the enemy dragonship
The remaining eagleship fired a broadside, but wa soon overtaken by my ships, dismasted and conquered in a one sided boarding action. The high elves conceded at this point.

Since this first game was played in under an hour, we had the chance to do another two to get to grips with the rules, my opponent even winning once!

After the three fights it became clear that the hawkships need square bases to ease their moves. 
The first battle was played at 600pts, which seems about the right size for quick and funny games, so if I make further fleets they'll be 600ish points each.

Wednesday, 25 October 2017

Man o' War eagleship

 Painted up another eagleship! This one will be for the "pirate elves" fleet; hence I painted it in sinister, badguysy colours reminiscent of dark elves. I did not remove any high elf detail, that way I can combine both fleets into a bigger thousand points one, which is the standard size for Man o' War. Someday I might scratchbuild a second fleet so the elves have someone to bash against.



Spooky halloween ship?

Saturday, 21 October 2017

Man o' War hawkships

 Painted some dreadfleet auxiliaries as high elves



Friday, 20 October 2017

Battle of the five armies

 Battle of the five armies, a force of dwarfs, men and elves must withstand succesive waves of orcs before Beorn and the eagles come to the rescue
 Thorin and co exit Erebor to take part in the battle
 While the warg riders move ahead, the orc infantry footslogs on

 The elves form back to back in order to repel incoming orcs from the north

 The orcs show up away from the elves and charge some poor laketown militia
 The warg riders charged but were soon anihilated
 A lone rider stands against fairly unscatched elves
 The elves form a square and shot in all directions

 Slow grind in the east arm of the mountain


As time passed my father conceded after the masses of Bolg's guard came into play

2nd battle of Konor

 The campaign at the local GW rolls on, today I had a game vs another guard army for the lower hemisphere of the forgeworld Konor. I brough a list low on antitank
 Great was my dismay upon seeing that the enemy had loads of vehicles!
 I got first turn and anihilated most infantry with the punishers
 The enemy wyverns hid and shot
 I captured some objectives in my first turn
 My lightning swooped in and grabbed two VP from objective 3
 A russ also picked up one objective sitting on top of it
 Hive conscripts bagging an objective under a wyverns's nose
 Enemy scions dropped and put some hurt
 But not enough
In the last turn I rounded up mor eobjectives and won 10-7

Disappointed with the lightning fighter, it didn't kill a single unit and took away a quarter of my points. My guard is low on antitank so I might try putting meltas on the russes to improve that.

Wednesday, 18 October 2017

Man o' War galleys

 Did some galleys for the game, these will be jacks of all trades, doubling up as most of the one wound ships across the fleets



Sunday, 15 October 2017

Man o' War high elf ships

 I'm painting a small high elf fleet of 500pts for the game, above you can see an eagleship: basically a ballista platform that fires broadsides. Insted of the origial man o' war models I'll be going with dreadfleet as they are cheaper, bigger and more detailed. The problem with those is that there isn't a great variety of ships which makes proxies form other brands a must for some fleets.
To make the eagleship I had to remove the dragon and ram from the original "seadrake" model.


  
 There are some cute dolphins around the base, I had to model a wave in the prow to cover the space where the ram was

 The fleet's admiral sails in a dragonship, no tinkering with it since the dreadfleet ship represents it well enough, with the ram and a perched dragon to boot



 Dragon closeups